Examining Aggression as Probable Ramification of Playing PUBG among Pakistani Players

Authors

  • Zaheer Khan PhD Scholar (Mass Communication)
  • Dr. Babar Hussain Shah Allama Iqbal Open University Islamabad, Pakistan

Keywords:

PUBG Play, , Violent Video Games, Aggressive Behaviour

Abstract

The fact that most video games have aggressive features has been one of the main criticisms levelled against gaming time and again. This has led a lot of people to claim that this might be terrible for people who play these kinds of games. Among others, PUBG Game is under heavy criticism. This study sought to understand how playing PUBG game affects Pakistani Players’ aggressive behaviour. A survey method using the snowball sampling technique was used, in which self-rated responses of 1000 players (male and female) were obtained. The study's findings showed that the majority of PUBG players are heavy users. The level of aggression among male and female users is also identified. On both the genders male and female players' aggression, a positive significant connection was found at (0.05). The study makes the following recommendation, among others: 1. Making a policy for limiting time in playing PUBG and 2. Creating awareness among users about probable risks associated with playing the game.

Author Biography

Dr. Babar Hussain Shah, Allama Iqbal Open University Islamabad, Pakistan

Babar Hussain Shah is serving as Assistant Professor Department of Mass Communication

Allama Iqbal Open University Islamabad, Pakistan

Email: babar.hussain@aiou.edu.pk

Downloads

Published

2022-12-20

How to Cite

Khan, Z., & Babar Hussain Shah. (2022). Examining Aggression as Probable Ramification of Playing PUBG among Pakistani Players. Journal of Peace, Development and Communication, 6(04). Retrieved from http://pdfpk.net/ojs/index.php/jpdc/article/view/399